An example of the manual data sheets and reports being produced - confidential information redacted
Problem Statement: Elite players are lacking data and benchmarks to track performance against. This prevents effective training.
Elite players were selected as our primary persona to focus on, with a secondary persona of top coaches. This was for a few reasons:
We interviewed top-ranking NZ players, top U18 players and a professional caddy to gain insight into this demographic. We learned some interesting things that were essential in tailoring the end result to their context:
Alongside these findings, we also had found evidence in support of our problem statement, with players talking about the current time cost and statistical limitations associated with using existing tools. The younger players and their parents also talked about trying to understand the benchmarks or steps to achieve scholarships and bigger tournament entry. They found it hard to understand current performance with only local courses and competitions as a gauge.
The main area of IOG is a dashboard breaking down a players performance. We found that players were familiar with the dashboard concept from other products making this an effective starting point. However, we wanted to address a few key points based on our initial research and early prototypes:
The data entry screen was an area we identified early on as a potential inhibitor of wider uptake unless data entry speed could be increased, possibly through integrations with golf GPS watches. However top-level players can't rely on these tools due to accuracy issues. For this reason, we designed a manual input screen to enable manual entry, but with the goal of making this as fast as possible with errors being caught automatically. This was paired with a paper score collection card, based on our initial research showing players not being able to use phones or other devices in key tournaments.
Logging practice
We also looked at a range of options to introduce the concept of practising into the platform. We saw an opportunity to guide practice sessions and track improvements around this. After several iterations, we adopted a similar manual input of data with a range of simple practice drills. This enables basic tracking and trend analysis alongside rounds, and set up the possibility for the development of more advanced practice plans and working with coaches in the future.
Connecting coach and player is an essential piece for players at this level. We spoke to coaches about some of their needs early on in the discovery phase. Our resultant design following testing focused on:
We chose to eliminate communication features, these were not perceived to be an issue with coaches in their current workflows and the range of communication needs were wide (sharing videos, translating Chinese to English, involving player's family in conversations).
We also chose to drop the ability to customise practice plans, with the expectation that this would be part of a future release. By enabling the tracking of practice we expected that the main pain point for coaches, a lack of visibility over practice results, would be significantly reduced and provide enough value for a first version.
Section of the landing page, showcasing the new brand and allowing rapid testing of copy and design.
IOG is seeing strong growth, recently expanding into the US and soon to be expanding into China (as of writing) The platform has been receiving great feedback from top-level players and coaches in its ability to provide for their demanding needs.
Sasha got a membership at the NZPGA earlier this year but we struggled to get her using the platform, as her terrible experience using other stats platforms turned her away from considering the idea of another. After she decided to give it a try, just got the feedback: "Ok.... I'm hooked. This stats summary and whole system is WICKED".
Note that the product has now been rebranded to Draw More Circles.
https://www.drawmorecircles.com/